Legends of Abraxas

Welcome to Abraxas, a world of mystery and legends. We urge you to join and start your character that would be your avatar upon this place. This is a new site and some changes may still be made, such as adding new locations in the world. Thank you for your patience and enjoy your time on Abraxas.

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    Abraxas Magic Emporium [Template]

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    Abraxas

    Posts : 209
    Ryo : 1002070043

    1st Element : Teleportation
    2nd Element : Power Sapping
    3rd Element : Instant Vaporization
    4th Element : Dimensional Shifting
    Statistics : Abraxas
    STR - Beyond Compare
    SPD - Light Speed
    END - Invincible
    MYS - All Powerful
    INT - All Knowing

    Abraxas Magic Emporium [Template]

    Post by Abraxas on Tue May 15, 2012 3:54 am



    "Yes, yes, Welcome to the Magic Emporium." A wizened older gentleman said, as he waddled over to you. "We have everything you could ask for!" He gives you a friendly smile and ushers you over to his many wares. "For Mystics we have spells and Summons! And for those that don't use magic, we have instructors to teach you how to use your own energy for abilities!" He chortles.


    Here is where you'll make the spells and abilities for your characters. Every character starts off with 2 free abilities or 8 spells, though you may not use them unless your have the appropriate Intel Rank. Every other ability or spell from that point on must be bought in the Tenpo Center before a app can be made for it. For those that are Summoners, you start with 2 Free Summons, but no free Equipment.


    Ability/Spell Template

    Name: The Name of your Ability
    Element: Can only be an Element you have (Primary element unless another purchased)
    Ability: Explain what it does. Spells are specific things so no page long spells this is the reason why you can have so many. Example: Shoots a Fire ball. Abilities are allowed to have a much broader spectrum of what they do. Read Guidelines
    Limits: This is to balance out your Ability. Ex. Cool Downs, Casting time, etc.
    Range: How far can your ability go? 1 meter? 10 meters? 100 meters? tell us.
    Link to purchase: If you had to buy this slot, put the link to purchase here

    Code:
    [u][b]Name[/u]:[/b]
    [u][b]Element[/u]:[/b]
    [u][b]Ability[/u]:[/b]
    [u][b]Limits[/u]:[/b]
    [u][b]Range[/u]:[/b]
    [u][b]Link to purchase[/u]:[/b]


    Ultimate Template

    Template for Ultimates. Ultimates are just like Abilities Or Spells but are far more powerful. They can over-power any normal ability or Summon with relative ease. Because of this they can be used only once a thread as well as the limits that are on it must be high as well. Summoners do not get an Ultimate.

    Ultimate Name: The Name of your Ultimate
    Element: Can only be an Element you have (Primary element unless another purchased)
    Ability: Explain what it does. Abilities are specific things so no page long abilities this is the reason we all so many. How ever because this is an ultimate you are allowed to have a bit more leniency on this rule. We still don't want to see this one ability be seven but we will allow a little more than we normally would with a regular ability.
    Limits: This is to balance out your Ability. Ex. Casting time, etc.
    Range: How far can your ability go? 1 meter? 10 meters? 100 meters? tell us.
    Link to purchase: If you had to buy this slot, put the link to purchase here

    Code:
    [u][b]Ultimate Name[/u]:[/b]
    [u][b]Element[/u]:[/b]
    [u][b]Ability[/u]:[/b]
    [u][b]Limits[/u]:[/b]
    [u][b]Range[/u]:[/b]
    [u][b]Link to purchase[/u]:[/b]


    Summon Template (For Summoners Only)

    Template for Summons. Summons are creatures that a PC calls upon to assist them in combat. They have stats just like characters do an are able to be upgraded to a limit within the Tenpo Shop. More rules on summons can be found in the Rules for Abilities Thread.

    Name: Name of the Summon
    Description: What does your Summon looks like (place Pic here in spoilers if have one) you may also describe the personality if you wish.
    Elemental Affinity: What Element does your summon affiliate with (if none but N/A)
    Statistics:
    STR - Peasant
    SPD - Peasant
    END - Peasant
    MYS - Peasant
    Trait: You may give your summon a Racial Trait like that for normal character.
    Limits: How long can it remain out? Cool down, Casting time, etc.
    Link to purchase: Place the link to your purchase here if you bought it

    Code:
    [b][u]Name[/u]:[/b]
    [b][u]Description[/u]:[/b]
    [b][u]Elemental Affinity[/u]:[/b]
    [b][u]Statistics[/u]:[/b]
    STR - Peasant
    SPD - Peasant
    END - Peasant
    MYS - Peasant
    [b][u]Trait[/u]:[/b]
    [b][u]Limits[/u]:[/b]
    [b][u]Link to purchase[/u]:[/b]

      Current date/time is Thu Jun 22, 2017 6:45 pm