Legends of Abraxas

Welcome to Abraxas, a world of mystery and legends. We urge you to join and start your character that would be your avatar upon this place. This is a new site and some changes may still be made, such as adding new locations in the world. Thank you for your patience and enjoy your time on Abraxas.

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» Alabastor Shade
Thu Mar 23, 2017 3:27 pm by San

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» Just Lucky Enough [P : Manchou] [Nokill]
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» Onwards! [P: Gates]
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» Bringing Back the Love (Elysant and Sevryn)
Tue Feb 21, 2017 11:24 pm by Elysant

» Zuri's Abilities
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Tue Feb 21, 2017 5:41 pm by Takai

» Axium's Weapon
Tue Feb 21, 2017 5:00 pm by Axium Zikari

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Tue Feb 21, 2017 3:31 pm by Takai

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    Magnetism Manipulation

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    Amon

    Posts : 33
    Ryo : 797500

    1st Element : Altered Summoner
    4th Element : N/A
    Statistics : Cyborg
    STR - Fighter
    SPD - Soldier
    END - Fighter
    MYS - Militia
    INT - Militia

    Magnetism Manipulation

    Post by Amon on Thu Feb 09, 2017 8:41 pm

    Name: Magnetism
    Appearance: N/A
    Strength: N/A
    Weakness: N/A
    Description: Users can generate, control and manipulate magnetism in all its forms, both natural (planetary, solar, lunar, stellar, magnetosphere, magnetic materials/ferromagnetism, etc.), organic (generated by the electric currents of living beings) or artificial (everything creating/using electricity). User can affect any matter that is magnetic (iron, nickel, cobalt and their alloys, some rare earth metals, naturally-occurring minerals such as lodestone) manipulating and controlling them as they will and indirectly use them to manipulate other things.
    Restrictions: N/A


    Last edited by Amon on Sat Feb 11, 2017 9:26 am; edited 3 times in total
    avatar
    Takai

    Posts : 126
    Ryo : 800500

    1st Element : Void
    2nd Element : Lightning
    3rd Element : N/A
    4th Element : N/A
    Statistics : The Grim Reaper
    STR: Militia
    SPD: Legend
    END: Militia
    MYS: Knight
    INT: Soldier

    Re: Magnetism Manipulation

    Post by Takai on Thu Feb 09, 2017 8:50 pm



    _______________________________________________

    PROFILE - ABILITIES - EQUIPMENT - MISC ITEMS - THEME - BATTLE THEME
    avatar
    Amon

    Posts : 33
    Ryo : 797500

    1st Element : Altered Summoner
    4th Element : N/A
    Statistics : Cyborg
    STR - Fighter
    SPD - Soldier
    END - Fighter
    MYS - Militia
    INT - Militia

    Re: Magnetism Manipulation

    Post by Amon on Thu Feb 09, 2017 9:45 pm

    Bump
    avatar
    Takai

    Posts : 126
    Ryo : 800500

    1st Element : Void
    2nd Element : Lightning
    3rd Element : N/A
    4th Element : N/A
    Statistics : The Grim Reaper
    STR: Militia
    SPD: Legend
    END: Militia
    MYS: Knight
    INT: Soldier

    Re: Magnetism Manipulation

    Post by Takai on Fri Feb 10, 2017 5:35 am

    Time and space would be separate elements, space not even being an element of it's own. Also since such things as time can be very easily abused. you may continue your character creation without have this complete. Make your abilities first because I will be very strict on the use of Time as an element.


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    PROFILE - ABILITIES - EQUIPMENT - MISC ITEMS - THEME - BATTLE THEME

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    Re: Magnetism Manipulation

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