Legends of Abraxas

Welcome to Abraxas, a world of mystery and legends. We urge you to join and start your character that would be your avatar upon this place. This is a new site and some changes may still be made, such as adding new locations in the world. Thank you for your patience and enjoy your time on Abraxas.

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    Time Manipulation

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    Amon

    Posts : 33
    Ryo : 797500

    1st Element : Altered Summoner
    4th Element : N/A
    Statistics : Cyborg
    STR - Fighter
    SPD - Soldier
    END - Fighter
    MYS - Militia
    INT - Militia

    Time Manipulation

    Post by Amon on Sat Feb 18, 2017 7:54 am

    Name: Time
    Appearance: N/A
    Strength: N/A
    Weakness: N/A
    Description: The user can manipulate the time in general area or a specific target in various manners, the basics revolving around accelerating, slowing, stopping and even rewinding or looping. The range of area affected is proportional to the mastery of the user, with top levels can affect the entire space and time continuum.

    Since "time" exists and flows within "space", the two are interrelated, and by manipulating time, one is basically distorting space proportionally. The effects of this relative distortion can vary, such as controlling time of a mere object or person may not affect the space they reside in, but to twist the time-stream of a region of space can cause the area itself to warp. Due to time existing in one space, manipulating it cannot affect another dimension.
    Restrictions: N/A


    Last edited by Amon on Sun Feb 19, 2017 10:55 am; edited 1 time in total
    avatar
    Takai

    Posts : 126
    Ryo : 800500

    1st Element : Void
    2nd Element : Lightning
    3rd Element : N/A
    4th Element : N/A
    Statistics : The Grim Reaper
    STR: Militia
    SPD: Legend
    END: Militia
    MYS: Knight
    INT: Soldier

    Re: Time Manipulation

    Post by Takai on Sat Feb 18, 2017 10:35 am

    Seeing as Time is a very commonly used Element, and not something uniquely yours, I will not allow for the current restriction. That being said, the strength and weaknesses you gave it are nonexistent better just to remove them and put N/A

    Lastly, seeing as time is very easily abused, you may pursue this element but know that, in all likely hood, most abilities and spells for this element will be turned down


    _______________________________________________

    PROFILE - ABILITIES - EQUIPMENT - MISC ITEMS - THEME - BATTLE THEME
    avatar
    Amon

    Posts : 33
    Ryo : 797500

    1st Element : Altered Summoner
    4th Element : N/A
    Statistics : Cyborg
    STR - Fighter
    SPD - Soldier
    END - Fighter
    MYS - Militia
    INT - Militia

    Re: Time Manipulation

    Post by Amon on Sun Feb 19, 2017 10:56 am

    Edited
    avatar
    Takai

    Posts : 126
    Ryo : 800500

    1st Element : Void
    2nd Element : Lightning
    3rd Element : N/A
    4th Element : N/A
    Statistics : The Grim Reaper
    STR: Militia
    SPD: Legend
    END: Militia
    MYS: Knight
    INT: Soldier

    Re: Time Manipulation

    Post by Takai on Sun Feb 19, 2017 3:48 pm

    Change the title as this is an element not ability so the title is would be just Time Element. The appearance should be what the element looks like, to say if you made a block of this pure element what would it look like. So in this example, what would a time spell look like, there is no N/A for this area

    For Description describe what the Element is and if the Element has any natural properties to it like Fire burns. There should be nothing about what you can making, creating or controlling in the description. That will all go into your spells and abilities.


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    PROFILE - ABILITIES - EQUIPMENT - MISC ITEMS - THEME - BATTLE THEME

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    Re: Time Manipulation

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